{"id":1254376,"date":"2024-10-28T17:18:20","date_gmt":"2024-10-28T17:18:20","guid":{"rendered":"https:\/\/golftoday.co.uk\/?p=1254376"},"modified":"2024-11-01T12:15:03","modified_gmt":"2024-11-01T12:15:03","slug":"the-perfect-three-ball-format","status":"publish","type":"post","link":"https:\/\/golftoday.co.uk\/the-perfect-three-ball-format\/","title":{"rendered":"The perfect three-ball format?"},"content":{"rendered":"
I recently played a round of golf with a good friend, Simon Bale, the publisher of Golf Today, and his son, Henry. Typically, when aiming for a balanced game format, a fourball is preferred \u2014 whether it be fourball better-ball or even foursomes. But we found ourselves wondering what the best format for a three-ball might be.<\/p>\n
Naturally, we considered skins or a three-way match play, although the latter can be tricky to keep track of \u2014 especially if there are some high handicappers in the group.<\/p>\n
In this case, Henry suggested a game neither Simon nor I had heard of\u2026 \u201cDog.\u201d After a brief chuckle at the simplicity of the name, Henry explained the rules, which turned out to be refreshingly straightforward.<\/p>\n
The game was a type of three-way matchplay but with a twist that made it easier to follow and added a bit of extra intrigue. With our handicaps ranging from scratch to three, it worked well as a gross competition \u2014 though it can be played with full handicap.<\/p>\n
The basic rule was this: the lowest score on each hole (without halves) would win the hole. For instance, if our scores on the first hole were 4, 5, and 5, the player who scored a 4 would win the hole and go 1-up in the match.<\/p>\n
Then, the two players who were 1-down would team up in a fourball-better-ball format against the leader to try to bring the game back to all-square, levelling the playing field.<\/p>\n
For example, if on the second hole, the player who\u2019s 1-up scores a 5, but one of the other two players cards a 4, the match would return to all-square. Once the game was back to even, we\u2019d switch back to individual scores.<\/p>\n
However, if on the second hole, the player who\u2019s 1-up scores a 4 while the others make a 5, that player would go 2-up. The pair who are now 2-down would continue working as a team until the match returns to all-square, at which point we\u2019d resume individual play.<\/p>\n
The format was not only easy to follow but also created an unusual, paradoxical team dynamic within the otherwise competitive matchplay. You might find yourself cheering on a birdie putt from the previous hole\u2019s competitor, only to be back to competing against them once the match was level. The format also made for a balanced game, with no one getting more than 2-up at any point.<\/p>\n
Despite a surprisingly strong start from me\u2014birdie, birdie, par, birdie, birdie\u2014and an equally impressive birdie, birdie, par start from Henry, it was Simon who ultimately prevailed 1-up after a well-worked birdie on the 17th made the uphill, 420-yard par-4 18th too much of a challenge to level the game.<\/p>\n